The Usage of Chinese Culture in Character Designs for Science Fiction Games
Date of Award
May 2020
Degree Type
Thesis
Degree Name
Master of Fine Arts (MFA)
Department
Art
Advisor(s)
Juan Juarez
Second Advisor
Robert C. Dacey
Subject Categories
Arts and Humanities
Abstract
The purpose of this thesis is to examine the relationship between Chinese culture and contemporary game design. Although there are many games that combine Asian culture with science fiction, there are few good science fiction games that combine specifically with Chinese culture. People might think that Chinese science fiction is hard to present and easy to become clichd. As a Chinese person, I want to be able to use Chinese culture to create character designs. This thesis was designed to explore, and research current science fiction video games that include Chinese culture and to develop a series of Chinese culture science fiction character designs.
This thesis first introduces my progress as a creative artist: my personal growth, the art that influenced me, and my connection with my Chinese culture. The thesis then identifies the uses of Chinese culture and science fiction elements in different video games. In the final part, I present my thesis project, which is inspired by both Chinese culture and a science fiction concept story written by myself.
In conclusion, my study of different video games designs, I gave my ideas to create my own game designs. This thesis hopes to offer viewers a new sight of Chinese culture through my concept art and thus help more people to think Chinese science fiction is doable and has a bright future.
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Recommended Citation
Jing, Xiaoyu, "The Usage of Chinese Culture in Character Designs for Science Fiction Games" (2020). Theses - ALL. 440.
https://surface.syr.edu/thesis/440