Document Type

Article

Date

12-1-2015

Keywords

user studies, metadata, interactive media, computer & video games

Language

English

Disciplines

Cataloging and Metadata | Interdisciplinary Arts and Media | Library and Information Science

Description/Abstract

Despite increasing interest in and acknowledgment of the significance of video games, current descriptive practices are not sufficiently robust to support searching, browsing, and other access behaviors from diverse user groups. To address this issue, the Game Metadata Research Group at the University of Washington Information School, in collaboration with the Seattle Interactive Media Museum, worked to create a standardized metadata schema. This metadata schema was empirically evaluated using multiple approaches—collaborative review, schema testing, semi-structured user interview, and a large-scale survey. Reviewing and testing the schema revealed issues and challenges in sourcing the metadata for particular elements, determining the level of granularity for data description, and describing digitally distributed games. The findings from user studies suggest that users value various subject and visual metadata, information about how games are related to each other, and data regarding game expansions/alterations such as additional content and networked features. The metadata schema was extensively revised based on the evaluation results, and we present the new element definitions from the revised schema in this article. This work will serve as a platform and catalyst for advances in the design and use of video game metadata.

Additional Information

This is the pre-print version of the following article:

Clarke, R. I., Lee, J. H., Perti, A. (2015). "Empirical evaluation of metadata for video games and interactive media." Journal of the Association for Information Science & Technology, 66(12): 2609-2625.

This article has been published in final form at http://onlinelibrary.wiley.com/doi/10.1002/asi.23357/full. It may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Self-Archiving.

Creative Commons License

Creative Commons Attribution 3.0 License
This work is licensed under a Creative Commons Attribution 3.0 License.

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