Conference Editor

Jianshun Zhang; Edward Bogucz; Cliff Davidson; Elizabeth Krietmeyer

Keywords:

BIM, Game Engine, Revit, Database

Location

Syracuse, NY

Event Website

http://ibpc2018.org/

Start Date

25-9-2018 10:30 AM

End Date

25-9-2018 12:00 PM

Description

Building Information Modelling (BIM), as a new approach to the digital representation of the whole building lifecycle, including design, construction, building operation and maintenance, increases the efficiency and productivity of the architecture, engineering, and construction (AEC) industries. Because of complicated and comprehensive building information, BIM by itself is not able to provide an interactive visual environment for stakeholders and mobile access to the building information model is limited too. This paper aims to integrate BIM and 3D game engines to provide a real-time monitoring, mobile and interactive model. We’ve developed this building model as a serious game, capable of running on both Windows and IOS platforms. Players go through a virtual building, check enclosure materials, MEP systems, and real-time operating data in the game. A case study has been developed to show the benefits of integrating BIM and 3D game engines for modern building management.

Comments

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DOI

https://doi.org/10.14305/ibpc.2018.ms-4.04

Creative Commons License

Creative Commons Attribution-Noncommercial 4.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 License.

COinS
 
Sep 25th, 10:30 AM Sep 25th, 12:00 PM

BIM and Game Engine Integration for Operational Data Monitoring in Buildings

Syracuse, NY

Building Information Modelling (BIM), as a new approach to the digital representation of the whole building lifecycle, including design, construction, building operation and maintenance, increases the efficiency and productivity of the architecture, engineering, and construction (AEC) industries. Because of complicated and comprehensive building information, BIM by itself is not able to provide an interactive visual environment for stakeholders and mobile access to the building information model is limited too. This paper aims to integrate BIM and 3D game engines to provide a real-time monitoring, mobile and interactive model. We’ve developed this building model as a serious game, capable of running on both Windows and IOS platforms. Players go through a virtual building, check enclosure materials, MEP systems, and real-time operating data in the game. A case study has been developed to show the benefits of integrating BIM and 3D game engines for modern building management.

https://surface.syr.edu/ibpc/2018/MS4/4

 

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