Degree Type
Honors Capstone Project
Date of Submission
Spring 5-1-2010
Capstone Advisor
Andy Fedak
Honors Reader
Annina Ruest
Capstone Major
Graphic Design
Capstone College
Visual and Performing Arts
Audio/Visual Component
no
Capstone Prize Winner
no
Won Capstone Funding
no
Honors Categories
Sciences and Engineering
Subject Categories
Art and Design | Computer Engineering | Illustration
Abstract
The Great Teakon is an experimental 3D video game that uses gameplay as a narrative device. Players take charge of Charles Teakon, a rising film star, during the silent film era in the early 1900ʼs. But when Charles breaks his leg on set, heʼs forced into retirement and obscurity. After a 30 year hiatus, he decides to return to the film world and complete his unfinished movie. ! As the protagonist ages, so will the players - not only is this reflected in the physicality of the characters, landscape, and architecture, but the actual mechanics for interacting with the virtual game world. Players will no longer will run as fast, jump as high, or recover from falls as quickly. This gives the user an opportunity to do more than just watch the narrative unfold, because in The Great Teakon, they directly experience the narrative through the change in play.
Recommended Citation
Cable, Chad, "The Great Teakon: A 3D Video Game" (2010). Renée Crown University Honors Thesis Projects - All. 362.
https://surface.syr.edu/honors_capstone/362
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.