Document Type
Thesis Prep
Date
Fall 2020
Keywords
digital decay, machine learning, glitches, lags
Language
English
Disciplines
Architecture
Description/Abstract
Through accelerated processes of recording and transmitting visual data of our built environment, architecture is increasingly consumed as a series of pixels and numbers by machine modes of vision for other autonomous actors. The incessant processing and data hoarding is saturating the networks that are perceived to be infinite, leading to the inevitable physical and digital decay. As weathering is to the physical, lags and glitches are to the the digital. The effects of aging of physical degradation are evident in our environment, however, the loss of material integrity of digital files is much less visible. Due to the mutable nature of digitally stored files, architecture is malleable and alterable on such platforms. The physical built environment, therefore, because an artifact of the digital. The degradation from digital storage, can produce new, aesthetic effects. This digital decay, produced by glitches and lags, creates an altered legibility of architecture.
Recommended Citation
Aggarwal, Vasundhra and Doyle, Jaclyn, "Latent Territories" (2020). Architecture Thesis Prep. 404.
https://surface.syr.edu/architecture_tpreps/404
Creative Commons License
This work is licensed under a Creative Commons Attribution 4.0 International License.
Additional Information
Jean-Francois Bedard, Britt Eversole, Roger Hubeli, and Julie Larsen