Document Type
Poster
Language
English
Date
Summer 2020
Keywords
open world video games, virtual reality, future of architecture, design
Disciplines
Architectural Technology | Cognition and Perception | Environmental Design | Graphic Communications
Recommended Citation
Zhang, Congshuo, "Architecture in open world video games" (2020). English Language Institute. 116.
https://surface.syr.edu/eli/116
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Included in
Architectural Technology Commons, Cognition and Perception Commons, Environmental Design Commons, Graphic Communications Commons