virtual reality, digital technology, virtual architecture, virtual, architecture and film, augmented reality
"This thesis is focused on the implications of digital technology within the relationship between film and architecture, from the use of architectonic elements in film that has the potential to build a complex, nonlinear space or new reality. I contend that through the use of digital technology, it will effect and change people's perception and experience of space in time, which will create a fusion of physical and virtual spaces, and will blur the boundary between reality and the virtual."
Sappakit, Narin, "Fusion of Reality and Virtual Reality" (1988). Thesis Prep. Paper 183.
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